A Doom-like game on the Commodore 64? Really? I mean… seriously? Yup, and turns out, it’s actually pretty cool, considering the system you play it on. Oh, and it’s called Boom!
Boom by 576 KByte and released in 1996 is a bit of an oddity. I’ve never heard of it before, couldn’t find any information whatsoever (apart from a handful of comments at lemon64.com) and have absolutely no clue what this game is about. Ok, that last point is not entirely true. Even though the whole in-game text is in Hungarian (a language I don’t speak), watching the intro (which you can’t skip, by the way) reveals that it might have something to do with an active volcano that destroys a city and turns everyone into mutants. Well, that’s at least what it looks like, but I could be wrong…. ah, whatever. It’s a shooter, for Pete’s sake, and as long as you can shoot stuff, everything’s gonna be fine.
Screenshots (click to enlarge)
You move around using WASD, with Q and E reserved for moving sideways, while IJKL controls your cross hair (you can use a mouse, but I wasn’t able to get it to work). Gameplay itself is rather simple. Walk through the levels, collect keys to be able to open doors and find the exit, while shooting at everything that moves. And that’s about it. No puzzles, no jumping and, thankfully, no mazes (something I always hate to see in First Person Shooters). The game does have a mini map, which shows the surrounding area, and you’ll be glad for it, because it’s quite easy to lose your orientation in this game.
Technically, it’s quite impressive and I’m wondering how cool it would have been if someone would’ve used the same engine to create a first person RPG (think of an Ultima Underworld lite of some sorts). And there seem to be plenty of levels. How many, I don’t know, due to the lack of a level counter.
Doom it is not. But it doesn’t really have to be, and is pretty good for what it is, an 8-Bit Doom-like that is fun to play.